Build a Game with SDL - Make a Labyrinth with C++ from Scratch - Beginner Tutorial
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Learn some basic game development skills in C++ with the library SDL (Simple DirectMedia Layer). In this course you learn to create a window and draw some rectangles. Later we build on top of that and design and implement a simple labyrinth game where the player has to go from one point of the screen to another end point. This course requires a fundamental knowledge of the programming language C++. Knowing C also helps.
- 01Exploring Game Development in C++ with SDL (libsdl / SDL2) โ Beginner Tutorial from Scratch
- 02Loading the Game Map from a File and Painting it on the Window Surface โ SDL Tutorial
- 03Mapping Coordinate to Corresponding Tile and Implementing Wall Collision โ SDL2 Tutorial
- 04Defining the Entrance and Exit Position for the Labyrinth Game in SDL
- 05Improving the Codebase with Refactoring using Game class for Better Management
- 06Wraping Up The Migration of Logic from Main to the Game Class
- 07Compiling the Game in the Command Line with a Makefile and the make Command
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